Head-Up Displays (HUD), Helmet- or Head-Mounted Displays (HMDs) as well as see-through gun sights have been extensively investigated during the past decades for military applications by major defense contractors. While the first see through HMD optical combiners have been based on conventional reflective/refractive optics, the first and most efficient HUD combiner technologies have been based rather on holographic optics. There are a multitude of HMD optical architectures available today on the market (in both defense and consumer electronics markets), designed along a wide range of different requirements, bearing their respective advantages and shortcomings. We will review the state of the art in this industry.
Bio. For over 20 years, Bernard has made significant scientific contributions as researcher, professor, consultant, advisor, instructor, and author, making major contributions to digital micro-optical systems for consumer electronics, generating IP, and teaching and transferring technological solutions to industry. Many of the world’s largest producers of optics and photonics products have consulted with him on a wide range of optics and photonics technologies including; laser materials processing, optical security, optical telecom/datacom, optical data storage, optical computing, optical motion sensors, pico- projectors, light emitting diode displays, optical gesture sensing, three dimensional remote sensing, digital imaging processing, and biotechnology sensors.
Bernard has generated 28 patents of which nine have been granted in the United States, nine have been granted in Europe, two are awaiting filing numbers, and eight are pending. He has published four books, a book chapter, 88 refereed publications and proceedings, and numerous technical publications. He has also been Involved in several European Research Projects in Micro-Optics including the Eureka Flat Optical Technology and Applications (FOTA) Project and the Network for Excellence in Micro-Optics (NEMO) Project.
Bernard is currently working with the Glass group at Google[X] labs in Mountain View, CA.