Topics
Potential wearable computing topics for ISWC include, but are not
limited to:
- Applications of wearable systems in consumer, industrial,
medical, educational, and military domains.
- Use of wearable computers as components of larger systems,
such as augmented reality systems, training systems, or
systems designed to support collaborative work.
- Hardware, including wearable system design, input devices,
wearable displays, batteries, techniques for power
management and heat dissipation, industrial design, and
manufacturing issues.
- Software architectures, including ones that allow wearable
computers to exploit surrounding infrastructure.
- Human interfaces, including hands-free approaches,
speech-based interaction, sensory augmentation,
human-centered robotics, user modeling, user evaluation, and
health issues.
- Networks, including wireless networks, on-body networks, and
support for interaction with other wearables and the
Internet.
- Formal evaluation of wearable computer technologies for
example performance of wearable computer technologies or
comparisons of existing technologies.
- Wearable sensors or networks of sensors for
context-awareness
- Operating systems, including such issues as scheduling,
security, and power management.
- Social implications and privacy issues.
- Wearable computing for people with disabilities.
- Fashion design, smart clothes, and electronic textiles.
All submissions are due on the
ISWC website on
Sunday, May 23.
Papers
Papers may be submitted as short papers (up to four pages in length)
or full papers (up to eight pages in length). Each paper must be
submitted as a single PDF file in IEEE Computer Science Press format
(described at
http://www.computer.org/cspress/instruct.htm). Accepted
short papers and full papers will be included in the printed
conference proceedings and presented in the paper sessions. Paper
authors are strongly encouraged to upload a supporting video of at
most 5 minutes in length along with their paper submission.
Papers submitted to ISWC 2004 must not be under review by any other
conference or publication during the ISWC review cycle, and must not
be previously published or accepted for publication elsewhere.
Please address any questions about paper submissions to the program
committee co-chairs, Bruce Thomas (bruce.thomas [at] unisa.edu.au) or
Mark Smith (msmith [at] hpl.hp.lab).
Posters
Posters are submitted in the form of a summary of up to two pages in
length. Each poster summary must be submitted as a single PDF file in
IEEE Computer Science Press format (described at
http://www.computer.org/cspress/instruct.htm). Accepted poster
summaries will be published in the conference proceedings and the
poster will be presented at the conference poster and demonstration
session.
Please address any questions about poster submissions to the program
committee co-chairs, Bruce Thomas (bruce.thomas [at] unisa.edu.au) or
Mark Smith (msmith [at] hpl.hp.lab).
Demonstrations
Demonstrations provide an opportunity to show research prototypes and
works in progress to colleagues for comment in a relaxed atmosphere.
Paper and poster presenters are also highly encouraged to demonstrate
their work. Accommodations (power, space, etc.) will be limited, so
participants should plan to be mobile and self-supported. To apply to
perform an informal demonstration, please prepare a one-page summary
that describes what you plan to demonstrate. Include pictures and
diagrams, so that your proposed demonstration can be clearly
understood, and provide a clear description of the power and space
requirements. Accepted demonstrations will be presented at the
conference poster and demonstration session; however, they will not be
published in the conference proceedings.
Please address any questions about demonstration submissions to the
Demonstrations Chair, Cliff Randell (cliff [at] compsci.bristol.ac.uk).
Tutorials
We invite you to share your wearable-related knowledge with other
conference attendees in a tutorial format. A tutorial is an intensive
couse on a special topic. Half-day tutorials and advanced tutorials will
be held on Sunday, October 31. Tutorials are intended to enhance the
skills and broaden the perspective of their attendees. They should be
designed to introduce a rigorous framework for learning a new area or to
provide advanced technical training in an area. A two-page tutorial
proposal should include a clear description of the topic area,
objectives, and the intended audience (experience level and
prerequisites). Tutorial proposals should also include a 200-word
abstract, a topical outline of the content, and a summary of the
qualifications of the instructor(s). Be sure to include the contact
name, affiliation, address, telephone number, electronic mail address,
and associated URL for each instructor or organizer.
Please address any questions about tutorial submissions to the
Tutorials Chair, Francine Gemperle (fg24 [at] andrew.cmu.edu).
Exhibits
We invite you to exhibit your products, designs, services, or research
projects during the conference. Exhibits will be available
continuously in a venue near the meeting room. Exhibitors will show
their products and distribute promotional literature to interested
conference attendees.
The number of exhibitors that are accepted for the conference will be
limited by available space. To apply to be an exhibitor, write a
summary of the product, service, or research project that you hope to
exhibit, describing why it will interest the conference attendees.
The summary should not exceed 500 words (one page) in length. Be sure
to include in the summary the exhibitor names, affiliations,
addresses, telephone numbers, electronic mail addresses, and URL.
Also, identify the contact person for the exhibition. Applications to
exhibit at ISWC 2004, and any questions should exhibiting, should be
submitted by email directly to Tom Martin (tlmartin [at] vt.edu)
Gadget Show
The Gadget Show has been quite popular in previous years, so we are
going to do it again. Come to the conference with your best toys for
an informal show-and-tell.