Wearable Computer Design Contest
Deadline September 12, 2006
ALTER Think, Inc., an
educational non-profit organization, has received a grant from
Britefire, a South African training and development firm. This
year's Wearable Computer Design Contest is being conducted in
fulfillment of that grant. The purpose of the grant is to research
wearable computer technology for use in delivering skills and
knowledge training in developing countries. For example, in South
Africa, there is almost no training available in basic business and
office skills, and what there is remains bricks and mortar-based.
With the number of people needing training, the current
infrastructure cannot possibly meet the demand. Yet South African
(SA) companies, eager to have their staff-particularly new
hires-educated in current business practices, need a new solution.
You and your team might have it.
The Challenge: Students are challenged to propose
designs of simple wearable computer-based learning systems that
support distance education and training at minimal cost using
minimal resources. Example of training courses are: telephone
etiquette, basic letter writing skills, time management,
introduction to customer service, and sales training. SA has, as do
many developing countries, an extensive number of cell phones in
use, and that would be one (but not the only) medium to consider.
Other examples of simple wearable computers are iPodsŪ and MP3
players. Intermittent electricity supply, extremely limited access
to unusual technology and/or replacement parts or repair service,
and the difficulties presented by multiple languages in play
simultaneously are other factors to ponder. Creating a system that
encourages communication across language barriers by relying on more
visual cues and interfaces is also important.
Design Criteria: The winning design will be
inviting, attractive, portable, low-cost, low-maintenance, durable,
easy to interact with, and provide good quality training delivery.
Innovation is encouraged as is utilization of proven technology.
Features that provide additional capabilities without significantly
adding cost or complexity may earn extra points. Electrical
engineering and computer science contributors are invited to work
with students across disciplines such as design, learning
technology, human resource development, industrial engineering,
adult education, and developmental psychology to ensure
high-usability and appeal.
What to Submit: Both 1) posters for display and 2)
handouts that: a) summarize the design and its merits, and b)
explain what research influenced the submitted design are required.
A working prototype is not necessary, but will be eligible for a
250 euro bonus prize. A member or members of each team will have five
minutes to describe their design and its features at the ISWC WCDC
session. A panel of volunteer judges will hear each presentation,
ask questions, and review the posters and handouts. Their score
will be based on those criteria and their decision is final.
The deadline for contest registration is
September 12, 2006.
Prizes: The grand prize for winning this contest is
1,000 euros to be awarded as part of the IEEE International
Symposium on Wearable Computers (ISWC) in Montreux, Switzerland,
October 11-14, 2006. The
grand prize trophy and check will be presented by the President of
Britefire.
Information and Registration: For more information
or to register, contact Sarah Ward of ALTER Think, Inc. by email at
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, call +1 (703) 698-7777, or
visit the website at
http://www.alter-think.com. If you use Skype, our Skype ID is:
alterinc.
We look for to receiving your innovative design entries and thank
you for your participation. Good luck!
Notes: 1) Individuals or teams may submit more than
one entry, but the organizers retain the right to limit submissions
to one per group should the number of submissions get too large. 2)
Designs submitted may be used (but not owned) by Britefire and/or
ALTER Think, Inc. as part of their efforts to develop and deliver
distance learning in developing countries and by submitting them,
with design credit properly given, the designers and developers
agree to this without restriction, recompense, or penalty and
declare that they have the authority to so license.